Recently Updated Pages
Alternate modes of play
Provide 2 "glues", one of which is just corn-starch in water.Allow extra time for a spike t...
Marking and Feedback
Structural Integrity:The box must be stable and able to stand on its own without collapsing. ...
Game run of play
Introduction (5 minutes) Briefly explain the objective of the game and the rules. Divide parti...
Overview of the game
Objective A hands-on game where you'll learn Product Ways of Working by building a cubed box wit...
Questions for Engineering Leadership
A cheat-sheet to help drive effective outcomes and facilitate inter-departmental communication. ...
Experimentation
Overview
Run
and improve through measuring and learning ongoing We measure metrics that matter, continual...
Delivery
Optimal velocity target is ~2 weeks We prioritise our backlog of committed work to maximise de...
Validation
~ 2 to 4 weeks We want to find a solution that demonstrably solves a valuable customer problem...
Discovery
~2 - 4 weeks We have prioritised ideas we want to explore in more detail so we can confirm it ...
Ideation
~ 1 to 2 weeks We have lots of insight from multiple sources we think might be worth exploring...
Research & Design: Discovery Plan
Scoping, Resourcing & Planning Discovery Pre-Discovery Planning Everything that needs to be in ...
Software Agile Delivery Overview
Backlog Refinement and Sprint Planning Adding to the backlog We run a flexible system where any...
Value Prioritisation
❓What is it Discovery activity will surface a number of problem/opportunity statements, and as...
☠️Welcome pirate ☠️
- let's cook! -
Logging and Monitoring
❓What is it Logging and monitoring are two different processes that work together to provide a...
Cohort Analysis
❓What is it An analytical technique that focuses on analysing the behaviour of a group of user...
Infrastructure as Code (IAC)
❓What is it Infrastructure as code (IAC) is a formalised way of scripting infrastructure requi...
Sprint Review
❓What is it Sprint reviews takes place in an informal atmosphere at the end of each sprint, wi...